GGMobile, Singapore’s first gaming live stream studio in a truck, championed by COMEBACK was launched on 1 November 2025 at the Digital for Life Festival 2025 held at Heartbeat@Bedok. The Digital for Life Festival 2025, organised by the Infocomm Media Development Authority in collaboration with over 110 partners across the People, Private and Public sectors,…
Defender is a mini game set in an alternate retro-futuristic Singapore, driven by open-ended dialogue where the player must convince three town elders that Winsemius’ helmet is as much a force for good as it is for distraction. The player’s role is to serve as the defender of Winsemius with his mysterious illusion-generating helmet. Join…
We are pleased to have our Parenting Challenge Workshops as part of the Digital for Life Festival 2023. This 2-hour workshop is a follow-up to our Parents Webinar: Understanding Games, Gamers and Game Addiction. During the Webinar, communication strategies and theories on games and gamers were introduced. The application of the strategies and theories in…
Difference between Social Media & Video Games – a comparison by By Jiow Hee Jhee (Associate Professor) and Beatrice Wu (Student) from Singapore Institute of Technology
Event Info 活动信息 Date: 27 May 2023 (Sat) Time: 8.30am – 11.30am (Singapore Time)Cost: FreeVenue: Zoom WebinarRegistration Link: https://bit.ly/UGGG2023 (Registration opens at 4pm on 28 April 2023) NOTE: A unique zoom link will be emailed to you to join the webinar. Please sign up using the email address you use for your Zoom account. Otherwise you…
Event Info 活动信息 Date: 12 Nov 2022 (Sat) Time: 9.00am – 12.00pmCost: FreeVenue: Zoom Webinar NOTE: A unique zoom link will be emailed to you to join the webinar. Please sign up using the email address you use for your Zoom account. Otherwise you might have problem logging into the Zoom webinar as the zoom links…
A Gaming Addict. We often hear this label being used to describe someone who is playing video games excessively. While everyone has their own take on how much is considered excessive, many can agree that the line is crossed when real life priorities are neglected. For some, this may mean skipping school, avoiding social activities,…
This 2-hour workshop is a follow-up to our Parents Webinar: Understanding Games, Gamers and Game Addiction. During the Webinar, communication strategies and theories on games and gamers were introduced. The application of the strategies and theories in a real-life family situation is not easy. Role play is a good tool to help contextualize the strategies…
We are running the 5th edition of our Parents Webinar: Understanding Games, Gamers and Game Dependency this year! We are thankful for Tencent’s support to be able to make this webinar free for all. In 2020, we had 2765 Singapore secondary school students complete COMEBACK’s Game Dependency Test. 19.4% of the students have game dependency,…
In 2020, we had 2765 Singapore secondary school students complete COMEBACK’s Game Dependency Test. 19.4% of the students have game dependency, with 4% being significant. This means that one out of five teenagers in Singapore have some form of disruptions in their lives related to gaming. To read the full report, go to https://www.comeback.world/2020/10/08/game-dependency-in-singapore-secondary-school-students-2020/ Games…